/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __PALETTE_TEXTURE_H__
#define __PALETTE_TEXTURE_H__

#include <GLES/gl.h>

#define MAX_SUPPORTED_PALETTE 10

unsigned char* uncompressTexture(GLenum internalformat,GLenum& formatOut,GLsizei width,GLsizei height,GLsizei imageSize, const GLvoid* data,GLint level);

#endif
